Rogue Builds
From Game Theory
Mutilate build with some Improved Sap hotness for the 5-mans. I have to admit I haven't run all the numbers yet (figuring out the actual dps increase of things such as Cold Blood, Surprise Attacks, Dual Wield, etc is actually pretty challenging). But the dps is very competitive and my gut feeling is that it does more damage than Backstab against poisoned mobs, less against poison-immune mobs. Fortunately there are a *lot* of mobs that can be poisoned in BC.
Remember Mutilate folks, you want both hands to have nice slow daggers for maximized damage wonderfulness!
Edit: I just ran the numbers using a new spreadsheet and I'm pretty much right. If you have a fast enough offhand, though, the combat daggers spec, even if you grab imp sap, ends up winning even on poisonable mobs. Probably due to the nice energy regen.
-Aud
I'm also a mutilate rogue. I find imp sap quite useful in 5-mans. It should be a Tier 1 or even trainable, but I digress. I may radically change up my build at 70 and try something crazy like combat maces or fists.
-Kolren
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