Paladin Builds

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Lots of good healing abilities here, with a few tank abilities to pick up offtanking if necessary. Skips Imp. Blessing of Wisdom on the assumption that someone else in the raid has it, in order to get full ranks in both Light's Grace and Blessed Life (which will aid in offtanking). Standard points in Prot for mitigation; skips Holy Shield because we want Blessed Life/Light's Grace. Although we lose Holy Shield's blocking mitigation, we pick up 5% DR to all sources from Blessed Life, which is probably better than Holy Shield's physical mitigation (barring Crushing Blows). Relies heavily on +spelldamage/healing.

Picks up as many mitigation talents as possible, as well as Imp. Divine Shield for the stamina buff. Overlooks Avenger's Shield as pulls can be handled by Hunters with Misdirection. Points in Ret are there for extra mitigation, as well as reduced judgment costs to offset judging 20% more often. Additional points in Holy for emergency self-healing (it sounds crazy, but for mobs that have a 2 second attack speed, you can in fact squeeze a Flash of Light in there and not worry that you can't parry or block during that time, if timed correctly). Very specialized -- you will be a full time tank, and pretty much nothing else.

Really, the purpose of this build is to get Imp. Sanctity Aura (increased healing for the MT group), Sanctified Judgment (3% crit for the raid), and Crusader Strike (refreshes all judgments). Not sure how viable this build will be in actuality.

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